Download Game! Currently 64 players. Last logged in:TerrysolarGalronioKatlinelIberiamssp

BatMUD Forums > Guilds.reaver > Re: Call Armour spell

 
 
#1
20 Aug 2016 02:39
 
 
Could the call armour spell NOT take reaver energy when you're wearing
something that prevents the armour from being summoned? That or put the slots
the armour takes in the help file please.
 
Rating:
1
Votes:
1
 
 
Eressa
3y, 359d, 22h, 27m, 49s old
Level:
86
 
 
#2
29 Aug 2016 21:36
 
 
Eressa wrote:
Could the call armour spell NOT take reaver energy when you're wearing
something that prevents the armour from being summoned? That or put the slots
the armour takes in the help file please.
Yeah, that seems fair. Scythe, too. I'll get right on that.

Shinarae "third leg slot" Lluminus
 
Rating:
3
Votes:
3
 
 
Shinarae
A r c h w i z a r d
3y, 247d, 11h, 7m, 18s old
Level:
200 [Wizard]