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BatMUD Forums > Updates > Homestead Event slow-roll

 
 
#1
20 Oct 2026 05:24
 
 
The Homestead Event of 2026 is still being tested. Thanks to mortal input,
several bugs have been addressed.

It looks like daily and weekly quests are going pretty much as intended,
certainly enough to continue. The next stage in testing will involve multiple
villagers and comfort items. Multiple villagers is simple enough, just
re-visit your village and get another set of orders. Comfort items of high
quality might take some more effort. There are three ways to get those, and
one of them is "knowing where such items happen to already exist in game, and
going there to get them". That's going to be extremely hit-or-miss, but take
advantage if you happen to know one. The second is the create item skill,
which is available to monks and merchants who figure out the appropriate
quest. Considering the value of the skill for the event, might be worth
looking into. The third isn't under your control, but I'll be monitoring it
and making sure it, you know, _happens_. This is why I log everything.

Continue to do those daily and weekly quests. I could use the testing, and I
have no current plans to wipe/reset the stockpile point totals. And it
wouldn't hurt to know what kind of options you'll have. A heads-up: the
difficulty of the quests will increase as your village improves. Villages
staffed with higher-level villagers at larger comfort values will see more
difficult quests. These villages also provide more supplies, so it's supposed
to be worth it.

I'm going to keep an eye on the current status and fine-tune it for another
few days. If everything is, or becomes, under control, I'll unveil the next
steps.

Shinarae "leaves the lights on" Lluminus
 
Rating:
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Votes:
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Shinarae
A r c h w i z a r d
5y, 46d, 12h, 52m, 36s old
Level:
200 [Wizard]