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BatMUD Forums > Bs > Damage divider again

 
 
#1
10 Oct 2003 17:17
 
 
Ok, now it seems that the system is still not going to be the
\"final\". That it doesn\'t work in the intended way. It\'d be
nice if \"fixes\" would be tested a little more than just flipping the
switch and implementing them.

Now we are in position which we had some time ago, that damage is divided
on all attacks. Back then, someone (Juggelo claimed he did this) pointed
out that minotaurs and lizardmen are crappy offensive tanks because of the
damage dividing system, and it was changed to what it used to be.

Instead of getting even some kind of sensible temporary solution to the
problem, like disabling the extra attacks totally, we get punished for
rocking. I guess that\'s the BAT way of doing things.

-- Eronk

 
 
 
Eronk
266d, 13h, 49m, 12s old
Level:
91