1. This whole swapping of eqmobs sounds horribly artificial
2. It would break lots of eqmobs/quests that rely on their surroundings
3. It would annoy players who have planned long parties to a specific mob,
only to find that it's been moved to some other area
4. It breaks areas where the mob is assumed to be blocking a direction
Do tell me where the fun of this is?
Now a *FUN* cataclysm event would be to swap around the chestrooms of
players...
++ Gore