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BatMUD Forums > Bs > Re: map map and again map

 
 
#1
28 Jan 2007 03:50
 
 
First of all I like to thank wizards for the continents and the resent tunes
overall. I like this new world.
n
BUT, I have to say that cities are just ridiculous. C'mon 20 room blocks?! I
like calythien. Cities should be more like calythien really. Just add more
content and enhance look in calythien and voila we have a grand city.

Mace 'Retireen, moro' Windu

 
Rating:
12
Votes:
12
 
 
Mace
1y, 110d, 4h, 15m, 7s old
Level:
46
 
 
#2
28 Jan 2007 06:36
 
 
Mace wrote:
First of all I like to thank wizards for the continents and the resent tunes
overall. I like this new world.
n
BUT, I have to say that cities are just ridiculous. C'mon 20 room blocks?! I
like calythien. Cities should be more like calythien really. Just add more
content and enhance look in calythien and voila we have a grand city.
The old BC was cool too. Big enough but not too much. These current cities are
waaaay huge, and nothing really to fill them. Finding shops (especially for
newbies) takes a hell of a long time. I understand that with a huge world the
cities also need to be in scale, but are you people sure you're not overdoing
it? :)

 
Rating:
13
Votes:
13
 
 
Saldas
1y, 282d, 15h, 21m, 8s old
Level:
80
 
 
#3
29 Jan 2007 14:30
 
 
Saldas wrote:
Mace wrote:
First of all I like to thank wizards for the continents and the resent tunes
overall. I like this new world.
n
BUT, I have to say that cities are just ridiculous. C'mon 20 room blocks?! I
like calythien. Cities should be more like calythien really. Just add more
content and enhance look in calythien and voila we have a grand city.
The old BC was cool too. Big enough but not too much. These current cities are
waaaay huge, and nothing really to fill them. Finding shops (especially for
newbies) takes a hell of a long time. I understand that with a huge world the
cities also need to be in scale, but are you people sure you're not overdoing
it? :)
I agree, old batcity size was ideal. Doing 20 e, 20 e, 18 e, 16 s, just to get
from church to s-cross is a little insane, and probs generates like 10x more
data flow.
I guess everyone could make commands to set no_look_at_move whenever they move
anyway but, well, what is the point of having a huge city that no-one looks
at.

 
Rating:
10
Votes:
14
 
 
Moss
1y, 36d, 21h, 6m, 34s old
Level:
72