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BatMUD Forums > Bs > Re: blunderers

 
 
#1
07 Aug 2007 21:56
 
 
I disagree. It would simply mean that you could bypass the exploring
requirement with sheer exp (ie. grinding). The special room requirement in
wanderers is there because the guild is for people who want to know their way
around - hence, it's more than fair that the guild members have actually taken
the pain of searching for special locations.

1) There is a difference between spending exp and giving up free levels. Many
players don't think wanderers is worth three levels, and my idea would cost
five more for less than half the requirement for level 3 wanderers.

2) I'm a fairly diehard explorer and can't get level 2 wanderers. This leads
me to suspect that many of the special rooms are behind big eq mobs. If this
suspicion is true, then relatively little about getting special rooms has to
do with skill or persistence, and more about high level friends.

3) If you have a low opinion of grinding, then I should tell you that I have a
frigging low opinion of moving around achieving anything at all.

PS: WoW didn't make us lose half our playerbase in a quarter of a year.
Interactive fiction is doing very nicely, and has advanced a long, long way
since people played Zork. Make Batmud fun, detailed, and integrated and it can
thrive until the day when the cyborgs replace us.

 
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Presence
287d, 21h, 24m, 3s old
Level:
90
 
 
#2
08 Aug 2007 11:28
 
 
Quote:
PS: WoW didn't make us lose half our playerbase in a quarter
of a year. Interactive fiction is doing very nicely, and has
advanced a long, long way since people played Zork. Make Batmud
fun, detailed, and integrated and it can thrive until the day when
the cyborgs replace us.
If this would be BatMUD specific, explain to me why pretty much all
large MUDs have lost a singificant amount of players lately, and even
MUD discussion forums (Mudconnector and TMS for example) are reporting
a quite alarming drop in users.

I am in touch with a few mudadmins from other games (some commercial)
that each used to have 200-500 players at peaktimes, and they all
report a drop in their userbase. Some of the commercial games are on
the point of shutting down (obviously BatMUD has no such pressure
since we're not here to maximize financial profits).

-- Gore

 
Rating:
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Votes:
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Gore
A r c h w i z a r d
9y, 135d, 4h, 59m, 8s old
Level:
600 [Wizard]