I always thought it was silly that if you fail swimming in ocean, you get a
message about something to the effect of "you fail and swallow water, that
hurt!" or whatever...well, if i were to 'drink water' in that room, i'd get
sick from seawater, but in this case, I don't. A swim fail should force you to
drink the room's water!
Secondly, why is it that shallows are fresh water, and sea isn't? In theory,
shallows could be either, but in practice, they are adjacent to sea in the
vast majority of cases...
Secondly, why is it that shallows are fresh water, and sea isn't? In theory,
shallows could be either, but in practice, they are adjacent to sea in the
vast majority of cases...
Where's the realism in that?! I demand REALISM to our game mechanics!