Unless we elders get it different, rules 101 is now one summary file, not
many.
There are many places in the game that could utilize a standardized system of
falling damage. We have any number of cliffs to fall off of, after all.
Remember that falling damage is essentially a really big bludgeoning attack
that you can really easily see coming and try to deal with. Knowing how to
take a fall/and or getting lucky has historically let people survive some
pretty absurd plunges. The wizards could implement it in new areas, and slowly
as recodes go on, to cut down on the hassle coding. This would also open the
doors for that gravimetric pummeling spell Ive been saying mages should get.