And as a final question: BatMUD is loosing players fast. Why do you
still punish people for idling (with clones, luck reduce and other stuff).
Idlers and chatters atleast bring life, if not economy and assets.
To my understanding BatMUD has actually _gained_ players as
of late... what is this world coming to? People whacking ascii
dragons with ascii swords, sheesh.
But yeah, maybe this game is about challenge, so making
everything flowery would ruin it. Allthough I do agree idling
shouldn't be punished