I really don't understand why people, especially high level players "complain"
that making exp was too easy and therefore it shouldn't be. You certainly took
advantage of the uptune on exp when it was there. If you really want a
challenge why did you not go after harder monsters instead of killing easy
ones. I would expect the payoff for being lvl 100 player to be as Jacen's xp
rate. Just because you can make loads of xp, doesn't mean you have to. If you
claim that xp was so easy to make, how come I don't see everyone at lvl 100?
Being at lower levels it certainly didn't make it easy. Perhaps it was a high
level problems, highbies had it easier than lowbies, and it is the highbie xp
rate that should've been tuned instead of an allaround tune.
perhaps it's time to implement quotas over how much xp you should be making?
If 20m/week seems too much, why not set a cap over how much xp you are allowed
to make per week per level? That would give more control over how fast the
archs wish the players to advance xp wise. It would be up to the player to
choose wheter to cap their quota in a day or span it over a week for lack of
things to do. Is that how highbies want it? I used to average 100k per hour at
lvl 50 when xp tune was good pre Jan. Now I still average close to 100k per
hour, with the only exception that in order to do that, i have to rape same
area over and over, since 1k mobs are easier to kill than 20k. I thought this
is what the admin didn't want. players to stay in same area. I just don't go
anywhere else cause it's not worth the time and trouble when you spend 20 mins
killing something only to be killed 2 mins after by the next monster.
Ohh, gotta go...smurfs repoped
-B