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BatMUD Forums > General > Re: mud with java

 
 
#1
17 Nov 2002 03:04
 
 
You wanna code a mud with java? There are no computers around here
that could run it as fast as it should run, and there is no
amount of memory that could satisfy its needs. That's why.
Java is a P.O.S.

 
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Acidia
2y, 70d, 18h, 14m, 19s old
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#2
17 Nov 2002 03:04
 
 
Acidia wrote:
You wanna code a mud with java? There are no computers around here
that could run it as fast as it should run, and there is no
amount of memory that could satisfy its needs. That's why.
Java is a P.O.S.
Regardless of unprintable opinions that I too have about Java, saying that it
cannot be done is ludicrous.

A MUD coded in Java is a definite possibility, and it will not require any
more from the machine than a smallish enterprise solution. Due to the amount
of connections and their handling, you would probably either want to use
Java 1.4 NIO-API, or code your own input handlers with the native interface.

It's not a good idea in my opinion, but feasible? Hell yes.

See, for example,

http://directory.google.com/Top/Games/Internet/MUDs/Servers/Java/

-- Naked

 
 
 
Naked
W i z a r d
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