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BatMUD Forums > General > GgrTF v0.6.12.7 available

 
 
#1
01 Oct 2009 14:17
 
 
Carrotly autumn-season greetings from Pupunen development headquarters! Almost
three months have passed since last release of GgrTF, development has been
slow and last two releases have consisted mostly of minor fixes and almost
nothing in terms of features and such.

Which is why I am happy to present you a somewhat more filling package of
goods, though still, unfortunately, long way from what future should hold for
0.7.0. This intermediate release, numbered v0.6.12.7, contains quite a bunch
of fixes and new features, most of which I'm not going to list here (see the
README.txt link mentioned below for list of some of them), but two most
significant ones may be:

1) TF4 support has been dropped (actually it was dropped two versions ago, but
this is just a reminder). Also, TF 5.0 beta 8 is highly recommended, but TF
5.0 beta 7 is practically required.

2) Module names have been changed, you will need to update your tfrc! Mostly
renamed from ggrtf-*.tf to gm-*.tf (This is also a non-recent change :)

Oh, and 'show effects' is now supported by the party prots tracker module. And
merchant module has new useful features and facelifts of old ones .. hmm, and
there's numpad-targetted casting support for mage / conju (in addition to
tarma) modules now. Etc etc.

See http://dev.pupunen.net/public/ggrtf/tags/rel-0_6_12_7/README.txt

And the homepage URL is http://tnsp.org/~ccr/ggrtf/

.. Enjoy. If you can.

--
Ggr Pupunen

 
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Ggr
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