Download Game! Currently 145 players and visitors. Last logged in:MalarionToperSarosChamber

BatMUD Forums > Guilds.alchemists > points I missed

 
 
#1
12 Feb 2007 18:52
 
 
-- the new "booze" skills were added for RPG and maybe a little fun. However,
the effects are pretty strong, especially since they stack with everything.
Why are there no booze packs? Because, like salves, booze is supposed to be a
bit heavy/unwieldy, and potions are supposed to be "better". However, I could
probably code homemade booze-only packs. The question is, would they sell?
-- organ cans probably can't get that "heartx3" thing because each organ has a
color, not just a type. I might do it for herb jars tho.
-- I am really not keen on the idea of creator-only potions. That's really not
the point of the guild. May as well make it just a spell then, like shift
blade.

Shinarae Lluminus

 
Rating:
-1
Votes:
1
 
 
Shinarae
A r c h w i z a r d
1y, 313d, 1h, 21m, 12s old
Level:
200 [Wizard]