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BatMUD Forums > Guilds.merchant > Plants, trees and deposits.

 
 
#1
10 Feb 2003 01:42
 
 
Plants, trees and deposits were modified a bit.

The most obvious change is that if you mine a deposit, pick a plant or
cut a tree, that room should stay as it is until boot. If it doesn't -
eg. if it resets to have something else, or if it replenishes itself,
report it as a bug to me. If you find an ingenious way to circumvent
it, report to me. Abusing the condition would not be a wise choice.

How outerworld deposits change during a boot is different as well, but
it should be hardly noticeable. If you notice a difference there in
either direction, tell me. If it's completely fucked up, don't worry,
this is not supposed to be a tune change.

Something more will happen in the relative near future, that will
affect the outerworld as a whole. But I'd like to get a little
feedback first, before that happens.

-- Naked

 
 
 
Naked
W i z a r d
2y, 333d, 1h, 58m, 29s old
Level:
102 [Wizard]