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BatMUD Forums > Guilds.merchant > peering, mining, deposits etc

 
 
#1
14 Feb 2003 00:32
 
 
I dont see any sense in making peering cost eps, instead create a new skill
for merchants called Geology.
The skill would work like the current "outerworld clair staffs" and would give
you a "small map" (depending on skill percentage maybe?) over the closest
surrounding, and a mark where a deposit/tree etc can be found. Something like
wizard eye, but for merchant.s

 
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Merioli
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