- When repairing anything, make the skill inform when the item
is at max cond or when you run out of mats. i.e:
You cannot repair it any further/You ran out of materials while...
- Make the toolbelt a cloth so that it goes over normal eq.
- Alter money exchange so that you can change anything below gold
to gold in one skill usage, but with 25%+ loss. Like when you got
piles of bronze, tin, zinc and mowgles, you can use exchange once
and it changes them all but with a loss.
- Give merchants sex change. We got plastic surgery, so it's only
(un)natural.
- Merchants should have Lift of load more than 50%, I mean come on?
Atleast give that spell a chance to rise from that when cast.
- Make so that you cannot fumble a repair when the skill is at 100%
- When casting fw's/prots with 100% mastery give the spell a message
that whether it is at max or not, like the duration message does.
And give the duration message also to prots.
Only things that might be fine to implement are the sex change and the informs
for repair and prots. The toolbelt is not cloth for a reason, it does have a
lot of bonuses, more than most guilds could even dream of. For the exchange
money, use a bank, it's a lot faster and has a lot less chance of fumbling, or
remote banking, it does allow deposit, does it not?
And merchants are not going to get a wiener in their pants, not even if you'd
really really want one:)