I reported this bug almost a month ago and either the reports reader didnt
undestand my point or whatnot, but could this bug (feature?) be fixed?
Let me demostrate what im meaning.
< cast \'psychic crush\' board
Quote:
You crush Board\'s mind with your psychic attack!
< scan board
Quote:
The board is not a living thing !
< cast \'psychic crush\' pigeon
Quote:
You crush Lazy dead pigeon\'s mind with your psychic attack!
Lazy dead pigeon shrugs off the attack.
If the point didnt come clear yet, how can i crush somethings mind that the
game reports to me to be compleatly immune to my attack thus unaffact of the
spell? It is nice that we have our own special message (for one spell) but
could it be fixed that it holds true also?
Besides we have the \"You devastate (victim)\'s mind with your
powers!\" already that IMO could be enhanced for the use of the stun and
replace the hit message(s), thus expanding the special hit message from crush
to all psi spells and removing the extra devastation message and even the need
for it.
Something like this i had in mind that would be shown after the chant is over
and the spell hits, debending the stun outcome. After one of these messages
the wince/shudder/grunt/wither/screem part would come (if appropriate of
course):
(6/6)> (victim)\'s mind is wiped empty under the force of your (spell)!
(5/6)> Your (spell) uterly devastates (victim)\'s mind!
(4/6)> (victim) seems to blank out momentearly as your (spell) enters
(her|his|its) mind!
(3/6)> (spell) clouds (victim)\'s toughts, disturbing (her|his|its) next
action.
(2/6)> The (spell) makes (victim) hesitate (her|his|its) actions.
(1/6)> (spell) causes (victim) to make a mistake! ...but (he|she|it)
quickly covers it.
(0/6)> The (spell) hits (victim)\'s mind succesfully but it cant shook
(her|his|its) actions.
(shrugs)> (victim)\'s mind is too strong! (spell) cant enter (her|his|its)
mind!
Immune monsters would give same message as now (IMO its at the present realy
nice).
The lenght of stunn is already easy to calculate from the cost of the
mindseize, but other psi spells stun lenghts is impossible to predict. If
telling the stun lenght is restricted by balance issues, then the five
different stun messages could simply be rotated and the 0/6 message used on
general psi spell hit. Anyway, it would make the psi spells hits more psi like
and remove the funny \"you crush stones mind\" issue.
Here is some examples to clear my idea bit:
Quote:
You blaa blaa \'tora tora tora\'
The psychic crush makes Grimsh hesitate his actions.
Grimsh shudders from the force of the attack.
Quote:
You uliuli laa laa \'omm mar nak semen\'
Your mind disruption uterly devastates Blitzer\'s mind!
Blitzer winces a little from the pain.
Quote:
You diiba daaba \'omm zur sanc\'
Psibolt causes Drakken to make a mistake! ...but he quickly covers it.
Drakken grunts from the pain.
Quote:
You bang bang \'omm zur sanc\'
The psibolt hits Humma\'s mind succesfully but it cant shook her
actions.
Quote:
Humma winces a little from the pain.
Quote:
You jamma jamma jamma \'omm zur fehh\'
Himmler\'s mind is wiped empty under the force of your mind blast!
Himmler screams in pain.
Quote:
You ratatatatatatata \'diir mieelis sxil miarr mieelin\'
Bunny seems to blank out momentearly as your mindseize enters its mind!
You focus on the mind of Bunny.
I hope you get my idea.
A

hits you.