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BatMUD Forums > Guilds.sailor > Re: More Waypoints!

 
 
#1
13 Jun 2007 17:03
 
 
Anyone else feel like the 6 waypoints we get from a level 6 navi just won't
cut it? It's silly that we can't even sail along the tradelanes from one
continent to the next one with this current maxium.
Perhaps a good maxium would be for a class6 navigator to be able to sail
between any two continents using tradelanes. Or perhaps something in between
those 2.
Please rate +1 if you think that the current maximus of waypoints is too low,
rate -1 if you think it's enough.

 
Rating:
32
Votes:
38
 
 
Solarhawk
1y, 209d, 7h, 16m, 32s old
Level:
90
 
 
#2
13 Jun 2007 17:05
 
 
Solarhawk wrote:
Anyone else feel like the 6 waypoints we get from a level 6 navi just won't
cut it? It's silly that we can't even sail along the tradelanes from one
continent to the next one with this current maxium.
Perhaps a good maxium would be for a class6 navigator to be able to sail
between any two continents using tradelanes. Or perhaps something in between
those 2.
Please rate +1 if you think that the current maximus of waypoints is too low,
rate -1 if you think it's enough.
Perhaps you don't have your points set up correctly... I've got a level 5 and
have no trouble moving from one to the other...

 
Rating:
-1
Votes:
1
 
 
Doot
219d, 21h, 15m, 52s old
Level:
50
 
 
#3
13 Jun 2007 17:07
 
 
Doot wrote:
Solarhawk wrote:
Anyone else feel like the 6 waypoints we get from a level 6 navi just won't
cut it? It's silly that we can't even sail along the tradelanes from one
continent to the next one with this current maxium.
Perhaps a good maxium would be for a class6 navigator to be able to sail
between any two continents using tradelanes. Or perhaps something in between
those 2.
Please rate +1 if you think that the current maximus of waypoints is too low,
rate -1 if you think it's enough.
Perhaps you don't have your points set up correctly... I've got a level 5 and
have no trouble moving from one to the other...
Yes, it is possible to sail between continents, but not from a ferrydock to
another, if you want to use the safe tradelane routes that is.
Most bigger boats can easily go past a few waypoints by flying over terrain or
cutting a few corners otherwise, but the small guys are the ones that really
get shafted here the worst.

 
 
 
Solarhawk
1y, 209d, 7h, 16m, 32s old
Level:
90
 
 
#4
13 Jun 2007 17:10
 
 
Solarhawk wrote:
Doot wrote:
Solarhawk wrote:
Anyone else feel like the 6 waypoints we get from a level 6 navi just won't
cut it? It's silly that we can't even sail along the tradelanes from one
continent to the next one with this current maxium.
Perhaps a good maxium would be for a class6 navigator to be able to sail
between any two continents using tradelanes. Or perhaps something in between
those 2.
Please rate +1 if you think that the current maximus of waypoints is too low,
rate -1 if you think it's enough.
Perhaps you don't have your points set up correctly... I've got a level 5 and
have no trouble moving from one to the other...
Yes, it is possible to sail between continents, but not from a ferrydock to
another, if you want to use the safe tradelane routes that is.
Most bigger boats can easily go past a few waypoints by flying over terrain or
cutting a few corners otherwise, but the small guys are the ones that really
get shafted here the worst.
I don't have any lifts either.... just a class 3 with regular sailors...

 
 
 
Doot
219d, 21h, 22m, 35s old
Level:
50
 
 
#5
14 Jun 2007 00:43
 
 
Have you tried using routes?

 
 
 
Melemkor
S a g e
32y, 166d, 5h, 29m, 39s old
Level:
180 [Wizard]
 
 
#6
14 Jun 2007 00:44
 
 
Melemkor wrote:
Have you tried using routes?
Sorry, that should be 'paths'.

Melemkor

 
 
 
Melemkor
S a g e
32y, 166d, 5h, 29m, 39s old
Level:
180 [Wizard]
 
 
#7
14 Jun 2007 00:47
 
 
Melemkor wrote:
Melemkor wrote:
Have you tried using routes?
Sorry, that should be 'paths'.

Melemkor
And mutter, paths don't work how I thought I had coded them, nevermind :P

 
 
 
Melemkor
S a g e
32y, 166d, 5h, 29m, 39s old
Level:
180 [Wizard]