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BatMUD Forums > Ideas-wanted > Re: Bug and typo improvement.

 
 
#1
11 Mar 2004 00:23
 
 
Both of these commands are meant to have a specific functuionality that allows
you to use an object you can look at as an argument. This is all well and
good, however it doesn't work with 'objects' that you can look at but are not
'present' in the room (ie, not sitting on the ground). For a very broad
example, you can't 'bug sky' to send a bug report to the chef who controls the
weather. If it's possible, it would be nice for the commands to be expanded to
allow this.

 
 
 
Presence
165d, 5h, 19m, 47s old
Level:
52
 
 
#2
11 Mar 2004 01:46
 
 
Presence wrote:
Both of these commands are meant to have a specific functuionality that allows
you to use an object you can look at as an argument. This is all well and
good, however it doesn't work with 'objects' that you can look at but are not
'present' in the room (ie, not sitting on the ground). For a very broad
example, you can't 'bug sky' to send a bug report to the chef who controls the
weather. If it's possible, it would be nice for the commands to be expanded to
allow this.
As a rule of thumb. Everything that is not physically present in the room is
more or less a part of the room, except global things, which in area case I
think is weather only.

So, for all the objects which are not physically there, send a bugreport as
the room is bugging. For the global things like weather and stuff, read 'help
who to ask' and direct the bug to a certain wizard.

Please use common sense in bugreports and include a short desription WHAT the
bug actually is. I see here and there reports, containing piece of battle log,
or a piece of desc, and that's it. As you can understand, sometimes it's very
hard to guess what you meant by that.

So unless it's realy obvious, please, a short desc would help us to test/fix
it faster.

^o^

 
 
 
Favorit
W i z a r d
2y, 14d, 22h, 2m, 28s old
Level:
99 [Wizard]