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BatMUD Forums > Ideas-wanted > bunch of no-good ideas

 
 
#1
12 Mar 2004 16:56
 
 
1st; I\'ll keep on nagging about skaven/ratrace into the game until I manage to
catch enough of a wizards attention to do something about it :) (either; a)
implement/discuss the race or b) remove me). It\'s a vicious,
evil-to-the-core,

2nd; I bet it has been suggested a million times before (thought I havent seen
any recent posts about it) and I think I\'ve even heard some remarks about the
idea itself by some wizard before but here goes; necromancer/demonologist
guild(s). I\'m not going to handout a 20 page written suggestion of exact
skills/spells/abilities the guild(s) could/should have, I\'ll just raise the
question if there\'s any chance we\'ll be seeing these guilds in the game or
if there\'s even enough energy/will to even have a look at the possibilities.

3rd; Also a huge project (and I bet suggested before) which would involve some
major changes in combat system I bet, but nonetheless a great addition; ranged
weapons (slings, spears, knives, bows whatever can be classed as a ranged
attack weapon).

I\'ve got some ideas and thoughts about all three of these suggestions so if
you\'re a newly become wizling (or a mighty arch for all I care) and feel you
have too much time on your hands, toss me a tell :)

/meri

 
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Merioli
1y, 35d, 7h, 19m, 9s old
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