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BatMUD Forums > Ideas-wanted > Player to Player ideas

 
 
#1
17 Mar 2004 14:55
 
 
ways to improve interaction between players, just tossing a few ideas out that
I pondered while twiddling my thumbs at work.

Greater tasks for guilds, not the usual cmping 222 or slay 15 evil creatures
or spellteach blah blah, but perhaps \"gather 9 races and slay lord Soth
or something\", or \"select 8 promising adepts from this list of 30
names and slay whatever. (for crimsons to prove their leadership skills).
Elder barbarians could be assigned to lead 500k exp to random newbie barbs to
help the guild grow stronger, and show the newbie barbs what 100k+ rep bcries
and lures can do)

The reward for these kinds of thing, rep/exp/gold whatever. (I know rapeprot
gonna fuck this up somewhat,why struggle with Lord foul with a crappy midbie
party and a task and get rapeprot\'d if you can walk over him with the usual
crew, but oh well)

In fairy tales heroes did valiant things w/o the extra carrot, but since noone
gives a fuck here, these valiant deeds of helping fellow guildmembers need a
decent reward, and specifik task for it more or less.

There are a number of tasks like this, since this isnt really an original
idea, and my ideas are the usual hack n slash, with a spice.

Stefan

 
Rating:
6
Votes:
10
 
 
Stefan
1y, 69d, 9h, 4m, 7s old
Level:
100