door x closed to act like owners get through (they open and close the door)
and non-owners the door acts like its locked. Whats the point anyway of
keeping door closed if everyone goes through than cosmetic

I'm tired of
checking door x open - x - door y locked (yes yes commands and aliases are
also for that).
If it already works that way, then ignore this, couldn't find explanation in
cityhelp -
Set the default state (open/closed/locked) of the door Usage: door dir state.