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BatMUD Forums > Ideas-wanted > Re: Elwood and My reinc idea.

 
 
#1
09 May 2004 08:58
 
 

First of, in reply to your seeminglt lame attempt to bash my idea, reincing
has nothing to do with 'power', as nowadays , 'power' comes from either
guild-rep(NOT REINCING), or knowledge of how you play the game, the combo of
so and so many guilds doesnt make you a 'powerful' player if you cant play the
guildcombos.

Second of, balance has nothing to do with the idea i was trying to explain in
my post, and you claim a max merchant reinc into this and that, what does that
have to do with balance, the only balancing issue in my post, is the fact that
if reinc-tax was lowered, and exp-regain was a bit faster, you (admin level
150+ omgplzlol) would remove alot more exp and cash from the game than with
the current system.

And finally, to compare reincs with task points to add some witty twist to
your post, i can only say 'wow'.

/Jocke.



 
Rating:
4
Votes:
7
 
 
Gotrek
1y, 157d, 14h, 51m, 17s old
Level:
96
 
 
#2
09 May 2004 08:58
 
 
Aww, poor baby had his idea attacked... grow up ya putz
Quote:
First of, in reply to your seeminglt lame attempt to bash my idea, reincing
has nothing to do with \'power\', as nowadays , \'power\' comes from either
guild-rep(NOT REINCING), or knowledge of how you play the game, the combo of
so and so many guilds doesnt make you a \'powerful\' player if you cant play the
guildcombos.

Second of, balance has nothing to do with the idea i was trying to explain in
my post, and you claim a max merchant reinc into this and that, what does that
have to do with balance, the only balancing issue in my post, is the fact that
if reinc-tax was lowered, and exp-regain was a bit faster, you (admin level
150+ omgplzlol) would remove alot more exp and cash from the game than with
the current system.

And finally, to compare reincs with task points to add some witty twist to
your post, i can only say \'wow\'.

/Jocke.

 
Rating:
-9
Votes:
11
 
 
Aceduck
1y, 87d, 6h, 42m, 22s old
Level:
96