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BatMUD Forums > Ideas-wanted > aggro

 
 
#1
08 Jun 2004 01:15
 
 
Ability for players to toggle aggressiveness to monsters (only). If you want
to add icecream to the sufflei, nomads with high consider % can aggro to those
weaker than 'very skilled' only, but I'm mainly interested in just having some
kind of toggle to attack non-players on sight.

 
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