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BatMUD Forums > Ideas-wanted > Re: buffered tells

 
 
#1
11 Jul 2004 03:30
 
 
Often times someone will be offline or invisible when someone sends a tell to
them.
I've seen other online games implement a buffered tell to the recipient, when
they return online, or uninvis, they get the message along with a datestamp.
If too many tells are sent, the buffer fills and the sender gets a message
that the buffer is full.
I would very much like to see that implemented here. Particularly if the
buffer limit could be set to by the individual player to prevent abuse.
I.e Spamming
For example, # tells in buffer 1-30, # of tells from a person, 1-5.
Please consider, discuss and implement.

Lythlandria Sybranetyra

 
Rating:
-3
Votes:
4
 
 
Lythlandria
N e w b i e  H e l p e r
1y, 14d, 15h, 17m, 54s old
Level:
45
 
 
#2
11 Jul 2004 03:31
 
 
Read 'help tell' and 'help set'.

 
 
 
Blitzer
A r c h w i z a r d
2y, 158d, 14h, 38m, 21s old
Level:
600 [Wizard]