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BatMUD Forums > Ideas-wanted > Re: just an idea

 
 
#1
08 Nov 2004 10:29
 
 
How about adding a possibility to buy a claim to a piece of equipment even if
you havent made it yourself? The price could depend on items sacvalue or be
just high enough to disable abuse. This would also get some money out of the
game, eh?
Well, eqmakers are probably strongly against this but what can I say cause I'm
an idiot.

 
Rating:
-5
Votes:
13
 
 
Ratza
330d, 19h, 55m, 39s old
Level:
73
 
 
#2
08 Nov 2004 16:24
 
 
Ratza wrote:
How about adding a possibility to buy a claim to a piece of equipment even if
you havent made it yourself? The price could depend on items sacvalue or be
just high enough to disable abuse. This would also get some money out of the
game, eh?
Well, eqmakers are probably strongly against this but what can I say cause I'm
an idiot.
OK, I said this before, but apparently some of you weren't paying attention.

The whole idea behind putting names on eq, and having those names make a
serious difference, was because nobody was making eq, they were all buying it.
Allowing people to buy names on eq is exactly the reverse of the letter and
the spirit of the tune in the first place.

It's not really that hard of a concept.

Shinarae Lluminus

 
Rating:
4
Votes:
10
 
 
Shinarae
S a g e
1y, 108d, 18h, 37m, 51s old
Level:
150 [Wizard]
 
 
#3
08 Nov 2004 18:57
 
 
Shinarae wrote:
Ratza wrote:
How about adding a possibility to buy a claim to a piece of equipment even if
you havent made it yourself? The price could depend on items sacvalue or be
just high enough to disable abuse. This would also get some money out of the
game, eh?
Well, eqmakers are probably strongly against this but what can I say cause I'm
an idiot.
OK, I said this before, but apparently some of you weren't paying attention.

The whole idea behind putting names on eq, and having those names make a
serious difference, was because nobody was making eq, they were all buying it.
Allowing people to buy names on eq is exactly the reverse of the letter and
the spirit of the tune in the first place.

It's not really that hard of a concept.

Shinarae Lluminus
You forgot one form of getting eq, trading. Untill recent tunes, people have
traded good eq for good eq. The thing is that not everyone can kill all the
mobs even one wishes so. For example me as devouted evil_relig, cannot kill
few mobs and thus get their eq with my name on those.

Even you claim what, the truth is that no highbie will pay many mb's for
nameless eq. Who wants 12m worth ecma which rots faster and more over can be
lost for every week mcdemons? Only way to get money from that ring is about
to sell it mb 1k and where we are then? Newbies getting rocking eq! Wasnt
that tune against that?

Back in old days you could collect good set of rocking eq and change those
to something else rocking and players were happy. If you dont want newbies
to use some highbieish eq, put lvl limit to those. I know its terrible
artificial, but then again, this system is drowning good part of this game.

And yes, this new system forces us to sell good eq for ridiculous prices
that we can cover our reinc costs, citybuildings etc... Less we get money
from eq, more we have to sell it to cover our expenses.

 
Rating:
9
Votes:
13
 
 
Capula
1y, 267d, 16h, 55m, 49s old
Level:
100
 
 
#4
09 Nov 2004 02:08
 
 
Capula wrote:
You forgot one form of getting eq, trading. Untill recent tunes, people have
traded good eq for good eq. The thing is that not everyone can kill all the
mobs even one wishes so. For example me as devouted evil_relig, cannot kill
few mobs and thus get their eq with my name on those.

Even you claim what, the truth is that no highbie will pay many mb's for
nameless eq. Who wants 12m worth ecma which rots faster and more over can be
lost for every week mcdemons? Only way to get money from that ring is about
to sell it mb 1k and where we are then? Newbies getting rocking eq! Wasnt
that tune against that?

Back in old days you could collect good set of rocking eq and change those
to something else rocking and players were happy. If you dont want newbies
to use some highbieish eq, put lvl limit to those. I know its terrible
artificial, but then again, this system is drowning good part of this game.

And yes, this new system forces us to sell good eq for ridiculous prices
that we can cover our reinc costs, citybuildings etc... Less we get money
from eq, more we have to sell it to cover our expenses.
What the fuck are you smoking? You're comparing current to old days? In the
old days, MC demons ran just as much and could steal your suffeli named eq. In
the old days, we had thieves to come steal your eq from you. In the old days,
we had crashes weekly (daily?) to lose your eq. The ancient/named is an UPTUNE
from the old code. If you complain about this, the only possible outcome I can
see from it is that the bonuses to ancient eq get downtuned or removed. I'm
actually quite surprised that with all the whining about getting names on eq
that this hasn't been done already...in old days, it would have been done
already, damn pansy administrators! ;P

--ooga

 
 
 
Ooga
N e w b i e  H e l p e r
1y, 272d, 19h, 1m, 0s old
Level:
48
 
 
#5
08 Nov 2004 16:36
 
 
Ratza wrote:
How about adding a possibility to buy a claim to a piece of equipment even if
you havent made it yourself? The price could depend on items sacvalue or be
just high enough to disable abuse. This would also get some money out of the
game, eh?
Well, eqmakers are probably strongly against this but what can I say cause I'm
an idiot.
Or if people wanna make EQ disappear, give Reavers lots of destruction energy
from destroying those high priced EQ. Well, not necessary, guess I'll destroy
them anyway ;)

 
Rating:
-6
Votes:
12
 
 
Ranma
46d, 21h, 7m, 5s old
Level:
31