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BatMUD Forums > Ideas-wanted > outerworld

 
 
#1
17 Dec 2004 21:07
 
 
Some of the outerworld descriptions allude to hidden animals, hollow trees,
etc. I think that some outerworld rooms could give access to a rather generic
area composed of 10-20 non-explore rooms, but that are of the same land type
that the entrance room is. These mini-areas need not have a visible exit in
short room desc, but if a player searched, or examined some background object,
they could find it. Lastly, the mini-areas could resemble Well's area (which
led in part to our current outerworld) and have a higher density of outerworld
animals in it.

/Hyar.

 
Rating:
17
Votes:
19
 
 
Hyarmentir
192d, 5h, 45m, 57s old
Level:
55