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BatMUD Forums > Ideas-wanted > Re: random thoughts

 
 
#1
03 Feb 2005 09:56
 
 
Some highend eqmobs have newbie/midbie eq for a consolation price for a dice
parties. Nowadays there are mostly SS parties and those eqs are dumped to
sales channel. Newbies/midbies desire eqs with their name, but in highend
monsters it will not be the case. I think it would be best interest for anyone
to distribute those unwanted eq to those unraped midbie eqmobs like Behemoth
for example.

I\'m sure some people unintentionally misunderstood that, so i will twist it
from ironwire.

example: Moratar has dex leggings, pretty good eq but not highend like moratar
is. Behemoth has only 1 decent eq and only few minmaxers want that, but it\'s
pretty decent necklace for midbie caster. Let\'s add moratar leggings to
Behemoth and do maybe some finetuning to Behemoth. And for Moratar we could
add little moneybox, which will compensate the loss of leggings.

ps. please address whines to bs newsgroup.

Sincerely, your only Sancran

 
Rating:
21
Votes:
25
 
 
Sancran
1y, 14d, 18h, 46m, 31s old
Level:
100
 
 
#2
03 Feb 2005 09:56
 
 
Quote:
example: Moratar has dex leggings, pretty good eq but not highend like moratar
is. Behemoth has only 1 decent eq and only few minmaxers want that, but it\'s
pretty decent necklace for midbie caster. Let\'s add moratar leggings to
Behemoth and do maybe some finetuning to Behemoth. And for Moratar we could
add little moneybox, which will compensate the loss of leggings.
Just as a generic whine, Moratar could have something people could use too. After Eckma tune I haven\'t heard of more than one party even bothering to go there (but I admittedly play rarely), and therefore think the mob\'s falling to \'not-so-popular\' category. For those who never had the pleasure, tons of nasty random specials + now little concrete eq reward ==> not popular mob. From my point of view the run results in second-best dam bracelets (note that individual bracelets are actually better, but let\'s not get into that), second-best spr neck nowadays, and crappy ring, leggings, axe, whatever. Totally NOT worth the 6+ hours it takes (if you\'re lucky, and you don\'t get bad set of specials, which can lead to it not going down at all). This is a shame, sort of, because I kind of like the atmosphere there ;-)

Also, wizzes could take a look at kill statistics of eqmobs to think on what needs balancing - I can think of few mobs with \'too good\' reward, and MANY with lackluster one.

Some eqmobs do NOT have so-called crapeq, and I think this is the way to go in general; those tend to be more high-end than midbie mobs, but still.

After the nametune bottom fell off prices of stuff on sales, even decent stuff at mb 1k fetches insanely low prices. Solution? I\'m not sure, but as it is, making ~3-4M of reinccash for level 100 glevels+basic MIP reinc actually takes some time now, in order of 30-40 hours of solocash or selling of say, 2-3 semidecent eqs for which I\'d have to spend equivalent number of hours idling in eqparties. Of course, mobs nowadays have cash on them but I see it very rarely (mages *cough*), maybe addition of some sort of money boxes on bigger mobs wouldn\'t hurt. Anyway, I don\'t bother reincing anymore because that cash accumulation seems like work now.

Summary? More cash, or different reinc system please (nametune is here to stay and not bad thing in my opinion); crapeq is bad, I know ss or two with tons of chests full of it ;-)

-Daerid the Weekend Warrior

 
Rating:
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Votes:
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Daerid
244d, 20h, 36m, 16s old
Level:
100