Could it be possible to ignore tells coming through friendslists? This might
not be the nicest thing to code, but I keep on getting spammy (tell friends
hello, some of those friends replies and so on) tells through other peoples
friendslists. Ignore amount 1 helps, but that also makes it hard to
communicate with partymembers, while party isnt yet created. And no, I would
not like to ignore everyone I get those friendslist tellballs from.
Could it be possible to ignore tells coming through friendslists? This might
not be the nicest thing to code, but I keep on getting spammy (tell friends
hello, some of those friends replies and so on) tells through other peoples
friendslists. Ignore amount 1 helps, but that also makes it hard to
communicate with partymembers, while party isnt yet created. And no, I would
not like to ignore everyone I get those friendslist tellballs from.
I thought I said I wouldnt like to use that, but only to ignore 'tell
friends'. The idea was to get multiple tells in, but ignore those, which come
through friendslists.
I thought I said I wouldnt like to use that, but only to ignore 'tell
friends'. The idea was to get multiple tells in, but ignore those, which come
through friendslists.
--
laur
ignore amount is not limited by 1 or 0. put it to 9. then you can still
interact with 9 partymembers. Or if you do not want to receive tells from 9
partymembers, you can set limit to your favourite amount of partymembers. As
to my humble opinion (I'm talking about myself here, not about rest of
wizards) it makes really no sense to code distinguishing between tell friends
and a plain multitell.