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BatMUD Forums > Ideas-wanted > Re: Merch

 
 
#1
23 Jun 2003 09:14
 
 
hmm Woul it be difficult to implement decent fire building for merchants? can
see any obstacles is that... And would show "skills" statistics rock too?
skills do fail too and that would just be nice to see those ratios too...
Sincerely Chyl the Newbie

 
 
 
Chyl
80d, 12h, 59m, 36s old
Level:
42
 
 
#2
23 Jun 2003 12:07
 
 
Some skills may fail, but others, like ceremony, clearly don't. Skills, even
when limited to those that are 'use'd, just aren't uniform at all. Sure if
there's some reasonable way to implement this, it'd be welcome.

 
 
 
Thematic
156d, 9h, 24m, 27s old
Level:
60
 
 
#3
23 Jun 2003 12:06
 
 
There was a time when merchants had firebuilding. Then it was removed.
Presumably there was a reason for that, so it isn't likely that firebuilding
will be back. Reinc to human if you absolutely must have it (or join squires -
they do get it, iirc)

 
 
 
Ayli
81d, 8h, 45m, 5s old
Level:
48