show effects now takes two more arguments.
show effects <target>, which requires the target to be present and in party
show effects brief shows the spells/skills you can cast.
show effects <target> brief, self-explanatory...
While this of course made aura detection even more useless, I added something
to
that too.
You utter the magic words 'fooohh haaahhh booooloooooh'
You cast the spell successfully.
Featherweight time remaining: 1d, 3h, 26min and 42s
Protection time remaining: 2d, 8h, 47min and 19s