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BatMUD Forums > Updates > Jumping Overboard and Signaling Ships

 
 
#1
06 Jun 2012 17:40
 
 
When jumping overboard from a ship, I applied a whole ton of 'realism'
exemptions, so people who are water walking, floating, or of a flying race will
receive reduced/null damage.

When jumping overboard while mounted, your mount now comes with you.

When signaling a ship, the first mate and boatswain will now see tells from the
ship crew relating to signaling the ship.

The last mentioned change will require a dock+resummon with a 'quit real' in
order to take effect.

-- Lord Tarken Aurelius, the Sage

 
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Tarken
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