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BatMUD Forums > Updates > nomads and removing poison

 
 
#1
25 Jun 2012 20:10
 
 
At reboot, the barbarian and beastmaster guilds will have the following
changes:
a) Plant lore upgraded from 50% to 60%
b) Make herbal remedy added to 75%
This is just barely enough make herbal remedy skill to make poison-removing
salves if you have the required ginseng. However, 60% plant lore is NOT enough
to identify or pick ginseng. The last 1% will have to come on your own.

Other than that, it is still possible to buy poison removing items from other
players, such as rangers, druids and alchemists.

This might be a temporary measure. If I find something I like better, I might
remove these changes in its favor.

Shinarae LLuminus

 
Rating:
7
Votes:
9
 
 
Shinarae
A r c h w i z a r d
2y, 259d, 17h, 45m, 6s old
Level:
200 [Wizard]