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BatMUD Forums > Guilds.alchemists > Re: Homonculus

 
 
#1
31 Jan 2005 21:49
 
 
Shinarae,
Shinarae,
you know what would rock? "relocate to homonculus" spell. Let it be a "pole"
for relocate command. Good idea? I think so! Would make them more useful,
which would mean people would spend more xp to get them, and we all know that
spent xp is the way we worship the wizzes of batmud. So, good for you!
right?

 
 
 
Porter
81d, 22h, 57m, 47s old
Level:
50
 
 
#2
01 Feb 2005 16:07
 
 
Porter wrote:
Shinarae,
Shinarae,
you know what would rock? "relocate to homonculus" spell. Let it be a "pole"
for relocate command. Good idea? I think so! Would make them more useful,
which would mean people would spend more xp to get them, and we all know that
spent xp is the way we worship the wizzes of batmud. So, good for you!
right?
Oh, so you can order your homonculus to wander past blocking monsters and then
port to it? No, that's not going to happen.

Shinarae Lluminus

 
 
 
Shinarae
S a g e
1y, 123d, 2h, 46m, 24s old
Level:
150 [Wizard]
 
 
#3
05 Aug 2005 08:16
 
 
Shinarae wrote:
Porter wrote:
Shinarae,
Shinarae,
you know what would rock? "relocate to homonculus" spell. Let it be a "pole"
for relocate command. Good idea? I think so! Would make them more useful,
which would mean people would spend more xp to get them, and we all know that
spent xp is the way we worship the wizzes of batmud. So, good for you!
right?
Oh, so you can order your homonculus to wander past blocking monsters and then
port to it? No, that's not going to happen.

Shinarae Lluminus
Nah, Shin . . . "relocate to Homonculus" only works if the homonculus is in
the outside world.
Nah, Shin . . . "relocate to Homonculus" only works if the homonculus is in
the outside world. And it would make people jealous of alchs who have one.

 
 
 
Porter
82d, 16h, 2m, 38s old
Level:
50