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BatMUD Forums > Guilds.merchant > Potions and Potion shops

 
 
#1
28 Feb 2007 14:03
 
 
Would it be possible to add Potion Shop to player cities (like the material
exchange), or at least to the major cities of each continent?

I think potions need a little boost. They are difficult to make (and now I\'m
not even thinking of the research process), and players are not willing to pay
too much for them. Honestly I think it\'s much easier to earn money from
bashing monsters for small items or cash.

After the recent changes it got even worse, as it\'s cumbersome to get potions
to a player on another continent, or even to the potion shop. Also it\'s much
more work to gain specific parts, as the areas where you can get a certain
organ requires you to go to another continent. And you might want to bring
your can... I realize there are ways to get around it, but you might find
yourself doing a lot of boring transportations.

So to make the game a bit more fun again for us alchemists I would like to
suggest a few changes:

1. Introduce Potion shops in the major cities and as a player city shop.
2. Add the number of different potions you can put to sale to at least 10,
and lower the tax a bit.
3. Let us carry organs wihtout a can while collecting. Then we can put them in
a can when chesting. Alternatively, add quite a few newbie areas with monsters
with different organs on each continent.
4. Increase the number of herbs you can pick from a plant a bit.
5. Introduce merchant skills for building cans, jars, boxes etc

Thanks for your time. I think the changes would add som fun, and we must
remember we play because it\'s fun.

 
Rating:
10
Votes:
11
 
 
Zash
228d, 10h, 45m, 44s old
Level:
90