Lammas wrote:
I get the idea that its funny pvp in game. Still I find no reason for pirates
to come butt pirate near normal ferry locations and wait for victims. I
suggest that npc "police ships" should be added to game that start killing
every pirate on site at ferry, since clearly those black flags are way too
to easy to notice. And more rep the pirate ship has the more of these npc
ships should gather in faster and faster.
For starters... someone could finally fix that those camping pirates wouldn't
be able to flee to ferry when someone happens to retaliate and not be a
sitting duck.
"news display updates 824"
Doesn't work, been reported by me and heard others too several times... Still
today the situation works pretty much like this:
An pirate called Jack S. sinks a clueless merchant ship by camping at Daerwon
"crossing". I happen to notice this and (prolly still wounded pirate from
fight with merchant) ram it few times after which pirate just calmly wimpyes
into Daerwon harbor to lick its wounds and roll in the plundered coins from
the merchant ship.
Its not that there isn't navy ships or mnavy ships that don't retaliate... the
thing is that its next to impossible to sink a ship 2 rooms from ferry that
has unidle captain on board.
Just my few,
Z