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BatMUD Forums > Flame > Re: Down down down we go

 
 
#1
29 Oct 2010 12:21
 
 
I really dont wanna sound whiny, but good religs should seriously be uptuned
more. Its clear that from Ewige whines that theres just too much difference in
deffing between nomad -> erelig -> good relig tank(if he dont have monks, that
are pretty much dead guild except for nomed) liberators should get more
defensive skills so that templar+liberator could def a lot better since good
religious have always had low hps. If heidel dont wanna uptune liberators, how
about giving templars bit more defensive skills?

Theres also one other side note, how about give small random uptunes to some
guilds. We mostly get downtunes, downtunes and more downtunes. I would also
love to see reputation systems being built around old guilds, kinda refeshing
em.

 
Rating:
9
Votes:
13
 
 
Lammas
1y, 347d, 22h, 13m, 19s old
Level:
100
 
 
#2
01 Nov 2010 15:23
 
 
Quote:
I really dont wanna sound whiny, but good religs should seriously be uptuned
more. Its clear that from Ewige whines that theres just too much difference in
deffing between nomad -> erelig -> good relig tank(if he dont have monks, that
are pretty much dead guild except for nomed) liberators should get more
defensive skills so that templar+liberator could def a lot better since good
religious have always had low hps. If heidel dont wanna uptune liberators, how
about giving templars bit more defensive skills?

Theres also one other side note, how about give small random uptunes to some
guilds. We mostly get downtunes, downtunes and more downtunes. I would also
love to see reputation systems being built around old guilds, kinda refeshing
em.
I'll say amen to this. I'm an unbooned/mid-range eq'd monk/tarma and there's
such a huge disadvantage here. Granted, I understand monks by nature shouldn't
be "omg most powerful thing ever" but it seems to make little sense for the
tiger guild to have better martial arts damage. It makes me sad to see monks
called a 'dead' guild because personally, I enjoy the HELL out of it. The
combo skills add a good amount of flavor and I'm still trying to figure out if
there are more combinations that do elemental damages... I really enjoy the
idea of this guild, but it just isn't keeping up with the others. Maybe a rep
system (or do the special skills count as such?) would go a long way towards
reviving it.

Also, would love to see "Reversal" implemented finally....

 
Rating:
4
Votes:
4
 
 
Rowen
171d, 0h, 16m, 2s old
Level:
79