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BatMUD Forums > General > Re: thieves

 
 
#1
10 Jan 2011 22:33
 
 
Posting this in general because I really dont know where else to put it.
first, the fucking guards in this game need a fucking upgrade. You need to be
smart and have 25m of guards to make your castle even reasonably raider proof.
Reavers make this a very simple process of beating guards over the course of
a boot. Several very high level (and very good friends of mine) recently came
back from a several year break and found all their gear gone. Stolen by
serra/glacius. Seriously why is this made so easy and so profitable for
players to do? Does the game really like losing these players permanently?
It's really not at all that easy to defend your castle from within and without
and nothing makes the game lose players like this.

Yes higher lvl players should know better, but experience has proven that they
do not and even very good players get robbed. Something really needs to be
done to player guard races and such.

finally, for the two players out there, you know who you are, dont come to a
mudcon where I am present...please! Ill get removed and something worse will
happen to you.

Blayke the VERY angry

 
Rating:
21
Votes:
33
 
 
Blayke
N e w b i e  H e l p e r
2y, 273d, 22h, 50m, 2s old
Level:
100
 
 
#2
11 Jan 2011 07:40
 
 
Blayke wrote:
Posting this in general because I really dont know where else to put it.
first, the fucking guards in this game need a fucking upgrade. You need to be
smart and have 25m of guards to make your castle even reasonably raider proof.
Reavers make this a very simple process of beating guards over the course of
a boot. Several very high level (and very good friends of mine) recently came
back from a several year break and found all their gear gone. Stolen by
serra/glacius. Seriously why is this made so easy and so profitable for
players to do? Does the game really like losing these players permanently?
It's really not at all that easy to defend your castle from within and without
and nothing makes the game lose players like this.

Yes higher lvl players should know better, but experience has proven that they
do not and even very good players get robbed. Something really needs to be
done to player guard races and such.

finally, for the two players out there, you know who you are, dont come to a
mudcon where I am present...please! Ill get removed and something worse will
happen to you.

Blayke the VERY angry
Whatever happens in game, should stay in game. RL threats are very lame..


--------------
++Kyo


 
 
 
Kyo
1y, 189d, 18h, 22m, 19s old
Level:
57
 
 
#3
11 Jan 2011 10:40
 
 
Kyo wrote:
Blayke wrote:
Posting this in general because I really dont know where else to put it.
first, the fucking guards in this game need a fucking upgrade. You need to be
smart and have 25m of guards to make your castle even reasonably raider proof.
Reavers make this a very simple process of beating guards over the course of
a boot. Several very high level (and very good friends of mine) recently came
back from a several year break and found all their gear gone. Stolen by
serra/glacius. Seriously why is this made so easy and so profitable for
players to do? Does the game really like losing these players permanently?
It's really not at all that easy to defend your castle from within and without
and nothing makes the game lose players like this.

Yes higher lvl players should know better, but experience has proven that they
do not and even very good players get robbed. Something really needs to be
done to player guard races and such.

finally, for the two players out there, you know who you are, dont come to a
mudcon where I am present...please! Ill get removed and something worse will
happen to you.

Blayke the VERY angry
Whatever happens in game, should stay in game. RL threats are very lame..
I have to agree with Blayke on the part that it's really sad to lose gear that
you've worked on to get over the years.
I got my stuff robbed during my time playing wow, I still logged in
occasionally and about a year ago or so I noticed that 7 of my chests had
gone. Containing a some low to mid lvl dex/spr gear.
Some might say it's just worthless gear that's easy to get, but still it is
quite annoying since it takes ages to gather all that stuff.
In games like wow you have to avoid getting your account hacked and gold
robbed by chinese farmers. Here you have to avoid getting robbed by the very
playerbase you're expected to interact with. Which isn't really my idea of
fun.
Atleast in mmo's you can get your account and gear/gold back with the help of
admins and you can get back to playing your precious character the way it's
meant. :)

Sorry for the messy post. :D
-Dakir


 
Rating:
19
Votes:
21
 
 
Dakir
229d, 17h, 53m, 14s old
Level:
43
 
 
#4
11 Jan 2011 18:46
 
 
yes it sad that we have thiefs, yes its fuckign anoying to get robbed. Its
also wrong to see some one blatanely threaten some one against the rules, in a
writen post. If you bring it to their level with real life threats, your no
better than they are, and u should be ashamed blayke. You have the recourse to
make their game very difficult to play.... enought said.

In theory, theory and practice are the same, but in practice, theyre not.

 
 
 
Gorge
2y, 118d, 17h, 56m, 21s old
Level:
90
 
 
#5
12 Jan 2011 16:21
 
 
Gorge wrote:
yes it sad that we have thiefs, yes its fuckign anoying to get robbed. Its
also wrong to see some one blatanely threaten some one against the rules, in a
writen post. If you bring it to their level with real life threats, your no
better than they are, and u should be ashamed blayke. You have the recourse to
make their game very difficult to play.... enought said.
You know what? Unlike many of the players here, I have pressing rl things
going on and I really don't have much time to play anymore. I think thats
common of many of the older/aging players here. I don't have the time anymore
to spend 18 hrs a day chasing a bunch of rl cocksuckers. Nor do I have the
will since that whole point of the game is to have fun, and idling 15 hrs
waiting for a cocksucker to step out of his castle is just so fun. And sadly
since most of the players who got robbed are old and american there's no one
else who even seems to give a shit.

As far as RL threats go, this isnt a mud/rl issue to me. People spend
literally years making eq and playing the game and then see their entire work
stolen by a few cocksuckers who enjoy ruining the game. That really seems
like a RL issue. Then I never again get to see or play with these friends ive
spent so much time with. Again I see that as a RL issue. I find it so sad
that this game tolerates, and even encourages (from wizards all the way down
to the player base) this outrageous shitty behaviour. Maybe I should start
robbing the finns. Maybe if you lost some of your best friends to this shit,
you might start caring. But maybe not. The game just doesnt have the players
to lose constantly players like this. Tune guards. It shouldnt cost a small
fortune to be able to just protect your shit. Thats NOT supposed to be the
focus of the game.


 
Rating:
30
Votes:
38
 
 
Blayke
N e w b i e  H e l p e r
2y, 273d, 23h, 28m, 58s old
Level:
100
 
 
#6
12 Jan 2011 19:20
 
 
I don?t want to be a cynical, but your not the only one with a life, and you
don?t have kids like some of the player base does. The point is simple, your
braking rules they are not. Yes its bad that those rules are outdated like the
thieving from the old days.. it is one of the inherent broken system that no
one wants to touch with a 10 foot pole, complains about it, but ultimately
they have no replacement for it. Hence we are stuck with a broken part of the
game, like many others theirs a few bad apples in a bunch and they exploit a
broken system. The point is this, getting robbed sucks. I got my auth key
stolen for WOW, my account witch I dumped at least 1000$+. The account is gone
cause of poor customer service by blizzard and I refuse to deal with them now.
I just gave up on the game and life still went on. Yes you do make a valid
point about loosing old players to a stupid system. But that the system we
have. Till a better one comes or we make updates to out of date rules, nothing
will change. And real life threats will get u nothing but a vacation. And
whining about it, it really sounds like personal issue. So grow up and pkill
some people or hire some one to do it, if you don?t have the time. Best
solution to this would be to ban castle raiding for now till the situations
about security is resolved. Guards cost could be way lower.
Please file your complains with some one who gives a fuck, and your ideas on
how to fix this mess to ideas-wanted. This is the last time I will comment on
this topic here. If you took offence to this post, than you deserve it.

In theory, theory and practice are the same, but in practice, theyre not.

 
Rating:
-14
Votes:
21
 
 
Gorge
2y, 118d, 19h, 31m, 16s old
Level:
90
 
 
#7
15 Jan 2011 14:13
 
 
I don't get why if a wizard codes an eq monster with a cool item poorly, and
players find a way to exploit it, wizzes go and tune the monster and sometimes
downgrade the previous version of equipment (who has tarnished ghelms, fragile
yaboz gear, etc). This is to stop many players from getting access to a
couple pieces of eq easier than intended. With player castles it's considered
just fine for a person or 2 (not a 9 man eq party mind you) to take
advantage/exploit an error a player made and potentially get dozens of good
pieces of eq for a days work. Is there a reason that it should be possible
for a single player to accumulate either dozens of crappy newbie eq and their
chests or occassionally the entire set of a higher level player? So we make
the game fun for 1 or 2 a-holes and suck for dozens more? I'd just like to
hear a rational reason from the admin why this is ok to happen in the game,
when like others have said the player base is dwindling as it is.

 
Rating:
29
Votes:
29
 
 
Stalgrad
1y, 266d, 15h, 17m, 9s old
Level:
99
 
 
#8
13 Jan 2011 12:34
 
 
Quote:
Posting this in general because I really dont know where else to put it.
first, the fucking guards in this game need a fucking upgrade. You need to be
smart and have 25m of guards to make your castle even reasonably raider proof.
Reavers make this a very simple process of beating guards over the course of
a boot. Several very high level (and very good friends of mine) recently came
back from a several year break and found all their gear gone. Stolen by
serra/glacius. Seriously why is this made so easy and so profitable for
players to do? Does the game really like losing these players permanently?
It's really not at all that easy to defend your castle from within and without
and nothing makes the game lose players like this.

Yes higher lvl players should know better, but experience has proven that they
do not and even very good players get robbed. Something really needs to be
done to player guard races and such.

finally, for the two players out there, you know who you are, dont come to a
mudcon where I am present...please! Ill get removed and something worse will
happen to you.

Blayke the VERY angry
Blayke should be removed permanently and a report of an offence should be made.

There is no excuse for threatening someone with bodily harm.

 
Rating:
-27
Votes:
37
 
 
Dockuolema
1y, 173d, 10h, 22m, 3s old
Level:
92
 
 
#9
16 Jan 2011 11:04
 
 
Despite being very idle nowadays, I'll stir the pot on the pcity raiding
discussion, as I am one of the persons in favor of allowing raiding (yes,
I know it is controversial).

Let me start by acknowledging that due to game balancing issues related
to a certain Tiamat item and a few spells, raiding had become far easier
than what we would have wanted. When we became aware of the problem,
that particular item was modified, and the effect of the spells on guards
was drastically reduced. In general, if there is an item or ability which
seems to give a considerable edge to robbing pcities, please let us know
asap as it is not intentional. I believe the thefts you refer to happened
back before these issues were fixed?

Our design idea is that it should be virtually impossible (or atleast
extremely timeconsuming) to rob a _properly_ defended pcity room. We have
had long discussions among the wizards about how to make robbing even
more difficult (including upping the regen of guards, allowing players
to bind items to themselves so others cannot take them etc and reducing
the amount of items that can be stolen per day/week). However, we do not
want to codewise prevent theft altogether:

- We have a comprehensive guard system for the pcities, and by preventing
thefts in entirety, that system (and any investment players would have made
to buy guards) would become worthless. That's something we are not willing
to do.

- Secondly, BatMUD has very few actual risks left when it comes to gameplay
(in the words of some "the game has become too easy"). Getting robbed is one
of the few remaining ones (you used to be able to lose your whole set to
disintegrates etc).

- Thirdly, there are valid reasons for robbing someone: Say some idiotic
guy in an eqparty decides to steal all the loot and just chest it? Or
someone scams you and you want revenge?

Lastly, I get it that people are passionate about in-game things, but you
are taking it way too seriously if it degenerates into physical threats.

-- Gore

 
Rating:
7
Votes:
15
 
 
Gore
A r c h w i z a r d
12y, 15d, 22h, 23m, 55s old
Level:
600 [Wizard]
 
 
#10
16 Jan 2011 17:19
 
 
Gore wrote:
Despite being very idle nowadays, I'll stir the pot on the pcity raiding
discussion, as I am one of the persons in favor of allowing raiding (yes,
I know it is controversial).

Let me start by acknowledging that due to game balancing issues related
to a certain Tiamat item and a few spells, raiding had become far easier
than what we would have wanted. When we became aware of the problem,
that particular item was modified, and the effect of the spells on guards
was drastically reduced. In general, if there is an item or ability which
seems to give a considerable edge to robbing pcities, please let us know
asap as it is not intentional. I believe the thefts you refer to happened
back before these issues were fixed?

Our design idea is that it should be virtually impossible (or atleast
extremely timeconsuming) to rob a _properly_ defended pcity room. We have
had long discussions among the wizards about how to make robbing even
more difficult (including upping the regen of guards, allowing players
to bind items to themselves so others cannot take them etc and reducing
the amount of items that can be stolen per day/week). However, we do not
want to codewise prevent theft altogether:

- We have a comprehensive guard system for the pcities, and by preventing
thefts in entirety, that system (and any investment players would have made
to buy guards) would become worthless. That's something we are not willing
to do.

- Secondly, BatMUD has very few actual risks left when it comes to gameplay
(in the words of some "the game has become too easy"). Getting robbed is one
of the few remaining ones (you used to be able to lose your whole set to
disintegrates etc).

- Thirdly, there are valid reasons for robbing someone: Say some idiotic
guy in an eqparty decides to steal all the loot and just chest it? Or
someone scams you and you want revenge?

Lastly, I get it that people are passionate about in-game things, but you
are taking it way too seriously if it degenerates into physical threats.

-- Gore
Gore said much I was thinking! Though also, Mr. HANDLES, dont you have 3-4x
asmo rings at your disposal? Not to mention your hoard of other hibie gear! If
your friends decide to return after years, and got robbed (glacius+serra had
their 'fun' half a decade ago?), hook your friends up with a 'starter' set,
I'm sure you have plenty of high end gear you don't need.

 
Rating:
-2
Votes:
6
 
 
Ottie
1y, 165d, 17h, 7m, 1s old
Level:
83
 
 
#11
16 Jan 2011 17:24
 
 
Its nice that you think players should be given this much power. Its sad to
loose players just because "stealings ok". Gore said some points but I think
there are still other tools at our disposal to deal with injustice. Robbing
eqs is like raping and killing character for the last time. I dont think many
of us would continue if we even lost near half of the equipment we have
gathered. Even though we most likely wont even need those. Its just the though
of loosing the things you have shed tears and blood fo.

 
Rating:
13
Votes:
15
 
 
Lammas
2y, 22d, 10h, 18m, 23s old
Level:
100
 
 
#12
16 Jan 2011 17:33
 
 
Guards are still to expensive for the amount you need to protect your self.
At the moment i have spent more on guards than eq.....

In theory, theory and practice are the same, but in practice, theyre not.

 
Rating:
15
Votes:
17
 
 
Gorge
2y, 118d, 23h, 31m, 8s old
Level:
90