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BatMUD Forums > Guilds.squire > Re: dismounts

 
 
#1
21 Apr 2012 06:31
 
 
My mount has 100% pr, and some small monster (40-50k exp) hits it with crit
doing small scratches, why would it throw me off? Seems bit wrong.
Looks like most dismounts are done on crits.
If my mount is not getting any damage or almost no damage, than maybe it
should not throw me off his back.

Also the old anoying thing when mount can't follow special entrance room,
seems not only annoying but unrealistic as well. 'enter painting' -> ride
though painting on mount, 'climb tree' -> fly on mount toward tree, 'enter
hut' -> ride into hut on mount. Even when entrance is plan 'ne' but hiden and
we normaly enter it typing 'ne' mount dosn't follow (horsehead mountain - area
with inra). Can't it really be codded that every time we move to diferent
surroundings mounts goes with us. I really felt like a burden in my party with
mount getting dismounts on 50k monsters with my really old and grown drake or
not beeing able to enter rooms with it, or not beeing able to instanly mount
it (release - mount delay) and leaving it behind becouse leader didn't notice
that i need to mount it.


Maybe mount should go with us to hell, and when we get raise dead it should
appear with full hp. When we relocate it should relocate with us.

Please make it eazier to use mounts. Maybe if mounts are on purpose are beeing
annoying pain in ass as part of 'balance' than maybe tune mounts and make em
more user friendly.

It is not nice to wonder if my mount which i was growing for quite some time
and cost me lots of blood and pain was just stolen, becouse i had to enter
stupid hut, or becouse i released it and didn't manage to mount it in time, or
becouse i died.


Wrote more than i intended... but that's how i feel.

 
Rating:
3
Votes:
5
 
 
Krzysiek
2y, 133d, 6h, 50m, 43s old
Level:
100
 
 
#2
23 Apr 2012 17:52
 
 
I will look into the "mount takes enough damage to throw you" code, however,
the basic idea is that mounts do not provide risk-free immunity from all
attacks. The mount might not take damage or die when hit by a wrecking ball,
but the impact might still be enough to throw you off.

As for mounts dying with you, there is intentional turnover with mounts being
lost, stolen, or killed that keeps the taming industry going. While I want
them to stick around more than a reboot, I want the best ones to be protected
and cared for, and that means not leaving them with Tiamat overnight.

And finally, if you're worried about your mount being stolen, don't forget the
new "mount lock" skill was implimented to combat exactly that issue.

Shinarae Lluminus

 
Rating:
1
Votes:
1
 
 
Shinarae
A r c h w i z a r d
2y, 248d, 16h, 43m, 59s old
Level:
200 [Wizard]
 
 
#3
24 Apr 2012 13:24
 
 
Shinarae wrote:
I want the best ones to be protected and cared for, and that means not
leaving them with Tiamat overnight.
... but we can't sum our mounts to tiamat! When we get that? :)

 
 
 
Lyriikka
1y, 355d, 4h, 16m, 56s old
Level:
99