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BatMUD Forums > Guilds.alchemists > Re: Player level affecting skills

 
 
#1
06 Sep 2013 16:00
 
 
Hello,

Noticed funny thing. Advanced levels(still have free levels) and my mix salve
results increased. Now, the help file doesn't say a thing about player level
affecting this. I understand that there might be support skills, that are not
mentioned. But just purely player level is stupid.
I believe this was planned during the time, when level costs were less. After
that level costs between levels 90->100 were increased and intention during
that time was, that earlier lvl 100, would be 90. I would like to see player
levels affecting less on alchemists skills.

Oh, and someone could check the help files for the skills. Not all affecting
stats are listed there.

Best regards,
Ishmael

 
Rating:
10
Votes:
10
 
 
Ishmael
55d, 17h, 46m, 39s old
Level:
90
 
 
#2
13 Sep 2013 16:03
 
 
Mix salve is _not_ level based. It is, however, based on an absolutely
HUGE(tm) pile of skills and stats, which do rise with level, so I can see how
you would come to that conclusion.

Purely level-based elements of code are not stupid in general, but they should
be used in places that are appropriate. Mix salve isn't one of those times.

Shinarae Lluminus

 
Rating:
3
Votes:
5
 
 
Shinarae
A r c h w i z a r d
2y, 333d, 1h, 44m, 43s old
Level:
200 [Wizard]