The new reaver quest, 'Places to go, People to kill' is a new rush quest,
requiring you to get a killing blow on a decent-level monster on each of the
five continents.
The benefit of which is -2 rounds on shattered feast.
I'll let you figure out who suggested the uptune on your own \8D/
In regards of previous newspost, could the veil of secrecy about the benefits
or running most quests and tours be finally lifted? We are supposed to smash
things and act as agents to very primordial force, not roleplay a scientist,
yes?
There is absolutely no discussion about any of this on the channel or between
us academic types, and I do have to point out any achievement done, quest or
otherwise feels kind of void when I have no understanding what was actually
done and for what reason or benefit.
Agreeing with Endure here - not knowing what the quests do, and in some cases
even what to do to complete them, kind of makes completing them meaningless.
For example, yesterday I randomly got these two from one kill:
-
WORLDWIDE TOUR OF TERROR completed!
YOU TAUGHT ME WELL! completed!
-
Which is .. nice, I guess? But I don't have much of an idea whether completing
those quests affected my character in any way - and can only guess what I did
to complete them. It's just two random lines, really. Having some more
information - at least after completing the quest, if not before - would be
quite welcome.