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BatMUD Forums > Guilds.animist > Animist Soul Quality

 
 
#1
23 Feb 2021 22:59
 
 
Animist Soul Power -
Thoughts on adjusting the power system of the Animist souls to be rep based on
the # of totem challenges completed by animal type. (You would still be
restricted based on your Mount experience levels reached: Even if you killed
Griffons to warrant the Divine, power you have Goat Mount experience level,
you'd still get a poor Griffon summoned.)

Examples: 500 Fox totem challenges completed and any fox soul would be
Awesome/Divine.
25 Unicorn totem challenges completed would net you a poor quality from any
unicorn.

The idea behind this is to make the endless totem challenges count for more
over time. Running around noting todays spawn points for animals I need for
party aspects that are a single use per cast. Checking back on those spawn
points throughout the day is a horrible time sink. Not because I have to go
back, but because the respawn may still be worthless to challenge. You have to
kill it again either way to try to spawn a useful spirit. Why shouldn't the
challenge count towards a total where the power level of that specific type of
animal.

The difficulty of the animal could reward different rep amounts.

I really enjoy this guild.
I do not enjoy farming around without any real gain, even if its slow gain,
for the specific quaility of soul, just so I can do my prots in a party.

Knowing that all the totem challenges even against weaker souls are making a
difference and eventually leading to spending less time farming for the ideal
soul would be amazing.

Anyway, just my thoughts on it.

Thanks much

 
 
 
Elwynes
4y, 6d, 21h, 30m, 35s old
Level:
94