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BatMUD Forums > Guilds.merchant > Mines updated

 
 
#1
19 May 2014 12:31
 
 

Hey,

The results of the poll were swift and decisive.

If you now destroy your sign at the entrance, teleportation in and out
should work normally. Report to me immediately if something doesn't work.

~/A


 
 
 
Acidia
W i z a r d
6y, 137d, 14h, 56m, 43s old
Level:
60 [Wizard]