Mofify & uptune riposte-damage to be an actual attack with dam modifier of 1/2
for example and parse the message with an actual damage msg like :
You jab Citizen causing a limb to fly off.
You successfully parry Citizen's punch.
...AND counterattack with a fierce stroke causing entrails to fly everywhere.
Mofify & uptune riposte-damage to be an actual attack with dam modifier of 1/2
for example and parse the message with an actual damage msg like :
You jab Citizen causing a limb to fly off.
You successfully parry Citizen's punch.
...AND counterattack with a fierce stroke causing entrails to fly everywhere.
I'll remind you that riposte works for monsters just as well -- oh, who am I
kidding, better! -- as it does for players. Do you _really_ want Tiamat
hitting an extra time per riposte?