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BatMUD Forums > Ideas-wanted > Re: riposte

 
 
#1
07 Aug 2005 11:13
 
 
Mofify & uptune riposte-damage to be an actual attack with dam modifier of 1/2
for example and parse the message with an actual damage msg like :

You jab Citizen causing a limb to fly off.
You successfully parry Citizen's punch.
...AND counterattack with a fierce stroke causing entrails to fly everywhere.



\o/

 
Rating:
25
Votes:
35
 
 
Cilwand
163d, 8h, 57m, 10s old
Level:
72
 
 
#3
11 Aug 2005 08:02
 
 
Cilwand wrote:
Mofify & uptune riposte-damage to be an actual attack with dam modifier of 1/2
for example and parse the message with an actual damage msg like :

You jab Citizen causing a limb to fly off.
You successfully parry Citizen's punch.
...AND counterattack with a fierce stroke causing entrails to fly everywhere.

I'll remind you that riposte works for monsters just as well -- oh, who am I
kidding, better! -- as it does for players. Do you _really_ want Tiamat
hitting an extra time per riposte?

Shinarae Lluminus

 
Rating:
5
Votes:
11
 
 
Shinarae
A r c h w i z a r d
1y, 171d, 1h, 31m, 15s old
Level:
200 [Wizard]