Download Game! Currently 72 players and visitors. Last logged in:RotkisHuppuBauglirBamot

BatMUD Forums > Ideas-wanted > Re: chest labels when looked

 
 
#1
04 Sep 2005 12:30
 
 
open chest 11
You open the chest 11.
la chest 11
The chest is made from ebony and is an excellent item for storing valuable
treasures.
See 'help ebony chest' for more information.
This item is in AWESOME condition.
It looks very very heavy.
Chest contains: (6 out of 6 slots used)
Mace of the Manta Ray <red glow>
Mace of Thunder <red glow>
The Tail from the Maneater of Rudraprayag labeled as damstr <red glow>
glowing bracelets
Black Reaver's Axe <red glow>
Black Reaver's Axe <purple glow>

... why doesn't it show the chests label, would help a lot for modifying the
chest/unchest aliases when you've lots of chests in a room.





\o/

 
Rating:
11
Votes:
11
 
 
Cilwand
171d, 10h, 4m, 31s old
Level:
30
 
 
#2
04 Sep 2005 12:29
 
 
Whilst on the subject of chests, would it be possible to have some sort of
mechanism of making some items \'sticky\' in chests, so that they don\'t pop
out when the chest is overfilled, eg. heavy reagent pouches that you cannot
pick up if they do pop out, etc etc....

Could even be some sort of addition to the chest creation skill, insofar as
forming chest hooks or whatever, or some form of enchantment. Poor ideas, but
I wouldn\'t want to suggest that this bonus should be free....

 
Rating:
3
Votes:
8
 
 
Pludo
180d, 23h, 5m, 27s old
Level:
82