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BatMUD Forums > Ideas-wanted > Stunned for life

 
 
#1
14 Sep 2005 08:37
 
 

Stun should NOT increase weapon speed.

Currently there is no point in using small weapons in stunning off-parties
since large weapons, which hit ridiculously hard, get almost 1 hit per round
anyways.

Some tested numbers:
Before tune: 90 dmg/hit, 2 hits/rnd -> 180 dmg/rnd
After tune: 150 dmg/hit, 1.6hits/rnd-> 240 dmg/rnd

What's the point in that? Besides, how does the fact that I'm fighting a stone
statue make my 50kg lance suddenly faster? :)
By changing stun not to affect weapon speed, you would drop that 1.6hits/rnd
back to what is is supposed to be, something like 1.2hits/rnd, keeping the
dmg/rnd at 180.

 
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Votes:
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Nosunrise
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