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BatMUD Forums > Ideas-wanted > Re: To Shinarae about discipline

 
 
#1
14 Nov 2005 10:25
 
 
Discipline is for warriors. HAH, how come that discipline is way more vital for
spellcasting than for executing combat maneuvers? skills do not get broken as
easily as spells.

First of all, lol at you for mentioning riposte, its offense peaks at moment
you can destroy an mirror image with it.
By your logic i could call any skill a defensive. Why? If i pound my enemy and
it get hits it might die, and dead wont do any dam!

Each guild ive mentioned in previous post is meant to be played from the front
row. Yes, some of them have abilities that can be used from backrow, but there
is as much merit in it as in putting crimson with impale to second row.

Why defense guilds would need any discipline? the skill is clearly meant to
allow use of combat maneuvers w/o interruptions. Are there any defensive
combat maneuvers? templar\'s stance that takes _one_ round and needs to be
used once? any other? No, all you can do is to execute offensive maneuvers or
cast spells! Defence comes from _passive_ skills. Discipline is clearly meant
for offense and spellcasting, period.

Weaponcraft? come on, reavers have got _fourteen_ offensive skills that
require a weapon, they are as good with armour as templars. On a contrary
monks are not even supposed to use weapons nor heavy armour.

Knights having 100 discipline? what, are you calling them a defensive guild?
Any defence they get comes from old barbarians motto, the best defence is an
offence. Mounted combat grants ability, maneuverability and greatly increases
damage abilities. I can hardly imagine a cavalry being used to hold ground
while under infantry attack.

I do not say that reavers need any more discipline. I clearly point out at the
fact that other hybrids get discipline too high and too easy (20 lev in monks
for 100, cmoon) which combined with their fast spells gives them too high
chance for success.

Exp? hybrids aint 50 lev noobs that scrape exp for dodge percent for few days,
you would be surprised how fast they can max such an vital skill.
And the out-of-discipline-tune guildmembers have already maxed it, therefore
introducing the new skill would automatically balance the stuff without need
of reincs.

And your post scriptum, it is not fun, the ignorance is always a sad thing,
but let me tell you some history.
First of all, when the casting tune was introduced, we were promised a new
type of quick spells that were meant to be cast from front row, i assume that
would be reavers\' blasts. Well, exchanging habo to a word of blasting, which
means halving the damage and putting mana resist check. This simply means
\'you can tickle mob if yer lucky and it takes mana\'
Second, we had a baal shield that pretty much worked like nimbus. Once shield
was tuned, the nimbus was given to baal.
We had both means to prevent spellbreaks and hope to get some other way to
blast from frontrow, now those both are gone, so we fucken WHINE. Feel free to
be amused all you want.

 
Rating:
1
Votes:
29
 
 
Mithrand
1y, 325d, 15h, 42m, 25s old
Level:
99
 
 
#2
14 Nov 2005 19:00
 
 
I think Mithrand may have missed some of my points, and there were too many to
respond to. So I will say this and hope that this ends the discussion:

Priests are not tanks.

They get only one combat skill, attack. They get no parry, dodge, riposte,
stunned man, combat sense, unarmed parry, or contact reflexes. They get
casting skills and spells. They are harmmages. They are not supposed to be in
the front row. Yes, I'm sure they would love it if they had high discipline,
and I'm sure they'd find it very useful. But just because you want something
doesn't mean you get it.

Now if your issue is that the other evil_religious guilds should have more
discipline, you can discuss the matter with the guild coder in question. But
saying that priests deserve high discipline to cast their long spells in the
front row is like saying merchants should get killing cloud to get corpses to
skin. It just doesn't fit.

Shinarae Lluminus

 
Rating:
17
Votes:
24
 
 
Shinarae
A r c h w i z a r d
1y, 195d, 18h, 15m, 45s old
Level:
200 [Wizard]
 
 
#3
14 Nov 2005 19:00
 
 
Quote:
I think Mithrand may have missed some of my points, and there were too many to
respond to. So I will say this and hope that this ends the discussion:
I\'m so sorry, but it happens that im highly resistant to being feed with
bullshit. The facts you provide below prove that you either did not read my
post, or you are deliberately ignoring facts and trying to feed me with
another pile of dung.
Quote:
Priests are not tanks.

They get only one combat skill, attack. They get no parry, dodge, riposte,
stunned man, combat sense, unarmed parry, or contact reflexes. They get
casting skills and spells. They are harmmages. They are not supposed to be in
the front row. Yes, I\'m sure they would love it if they had high discipline,
and I\'m sure they\'d find it very useful. But just because you want something
doesn\'t mean you get it.
We were discussing hybrid tanks. This means that player\'s guild combo
consists of atleast one tank guild, and atleast one caster guild.
Be it priestes,tarmalens,runemages or nuns, none of those get parry,nor dodge,
nor riposte, nor.... Only bards get some 30 dodge. Following your logic, none
of those guilds are supposed to be in the front row.
But..
You are mistaken about priests, it is the only one pure backrow guild available
for evil religious background, the remaining 45 (well, lets be generous, 5
navs) have to be \'spent\' in guilds that can tank, worse or better, but they
do. Also priests gain very little abilities that can be used from backrow by
joining the tank guilds. They are simply condemned to tank. It is priests that
should get discipline, not the other hybrids, as other two backgrounds that
support hybrids, have more backrow guild than a 100lev character can get.
Quote:
Now if your issue is that the other evil_religious guilds should have more
discipline, you can discuss the matter with the guild coder in question. But
saying that priests deserve high discipline to cast their long spells in the
front row is like saying merchants should get killing cloud to get corpses to
skin. It just doesn\'t fit.

Shinarae Lluminus
A merchant could spend mere 30 levels in runemages and get the killing cloud,
as well as all other big single and area blasts.
By your logic, again, priests should get high discipline.
However, you have failed to notice that i\'ve never posted any explicit request
before, for a discipline upgrade to habotanks.
Instead, i\'ve pointed at fact that tarmalens and bards can easily cast due to
both high discipline, and very fast spells.

You are an archwizard goddamnit, why do you insist on trying to justify your
will with answers that do not make sense. Just say that you do not want habo
tanks in game and all will be (un)happy.

 
Rating:
1
Votes:
23
 
 
Mithrand
1y, 326d, 0h, 6m, 33s old
Level:
99
 
 
#4
14 Nov 2005 22:09
 
 
Shinarae wrote:
Priests are not tanks.
Are tarmalens tanks ? Or bards, or runemages, or druids...
 
Rating:
3
Votes:
9
 
 
Krzysiek
1y, 320d, 10h, 7m, 3s old
Level:
99
 
 
#5
14 Nov 2005 22:52
 
 
Krzysiek wrote:
Shinarae wrote:
Priests are not tanks.
Are tarmalens tanks ? Or bards, or runemages, or druids...
No. That's why they don't get discipline either. These are caster guilds. (An
argument could be made for bards, but they're still far more spellcasters than
warriors any day of the week).

It is the other guilds they get access to that give them discipline. They
don't get it themselves. There is a difference.

Shinarae Lluminus

 
Rating:
8
Votes:
14
 
 
Shinarae
A r c h w i z a r d
1y, 195d, 23h, 15m, 53s old
Level:
200 [Wizard]