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BatMUD Forums > Ideas-wanted > Allignement Restrictions (race)

 
 
#1
28 Feb 2006 20:18
 
 
First off this does not relate to the inform about
eq and allignment restrictions. This post is about Drows
being good, elfs being evil, that sort of thing.

Now as I understood it to be the case: this tune
was implemented (forgive if im wrong) by Zin semi-along with
the no-undead nuns tune. I'd like to say both tunes make
sense, and I'd like to offer an admendment to the allignment
one.

How about an ability you can buy (in the
ability room duh) that neutralizes your allignment restrictions.
Here is an example:

Soul Neutralization | 0 % | 30.00M | 0.30M |
Information about the soul neutralization ability:
Removes allignment restrictions from your race.

Reason being, the tune made tons of sense in the
RPG "common sense" field. I think those tunes should be encouraged,
most deffinatly. However the game wasent exactly "out of tune"
before the tune was implemented, and allowing players to revisit
those reincs won't effect the game in a dramatic way. It's two sided,
because of the cost most newbies-midbies will still play races acording
to their allignment, and a fewer people who are willing to pay the cost,
will have more freedom in their character creation.

Name/cost of this ability is subject to change, obviously.

- blackstar -

 
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Blackstar
293d, 6h, 50m, 27s old
Level:
80