Gore wrote:
The armour system was modified to be a bit more realistic.
Essentially, the type of armour you are wearing, along with
its material, now has an impact on the amount of damage
received in combat.
Is anyone looking at the existing eqs and tuning them accordingly. I think
this tune is having a large rippling effect making some eqs now really rocking
and others pretty pathetic. Which I doubt was (always) the original coders of
the eq design.
cheers Spiddy