First off, no news group? sadness!
Now, secondly, does anyone currently look into civfighters? I think there is
someone and I know there is some help file that could possibly tell me but
since I'm in the middle of writing this I'll just assume there is. How about
some changes/tunes/advances to civfighters, no super kill everyone skill or
anything, just some tunage to the +side

Suggestion, the First: A rep system, maybe something like barb/crimson combo
where the civfighter has to mark the mob (even if its as crippled as loc
blade, and the only other rep system I can think of that party members can't
share, maybe crimson too) with his fancy middle finger ring, and then of
course kill the mob, and it builds like barb rep so bigger and bigger mobs are
needed for points. The point of the rep system would be to build up points in
the dirty fighting core skills and maybe bcry. As in, <amount of rep> lets
you train to 71% kick, <bigger amount> kick is now 75% and pummel is 71, and
so forth.
Suggestion B: (i amuse me) Do those fluffy feathered hat wearing puffballs in
shadowkeep get more alcohol tolerance than us?!? Where is the bc pride! I
may be part bard, but I'm bat city to the core!!
If this is the worst idea ever, or there is some rep system I don't get, then
so be it, was just a thought, thanks for reading.